Meet MassDiGI Tour: Fall 2016 – Massachusetts

Drop by and say hi as we visit campuses across the state. Schedule below.

Becker College IGDA Club – Worcester – September 9

Emerson College – Boston – September 21

Northeastern University – Boston – TBD

Mt. Holyoke College – S. Hadley – November 4

 

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Next stop, Gamescom – 8/13/16

Next stop, Gamescom

By Tim Loew, executive director, MassDiGI

kolndom

Cologne, Germany

Thanks to the Goethe-Institut Boston, I’ll be traveling to Gamescom, the giant European games show, in Cologne, Germany. The Goethe-Instituts make up the international cultural arm of the Federal Republic of Germany. There are 159 institutes in 98 countries – including the one in a handsome Back Bay brownstone.

In addition to their typical work, the GIB is beginning to explore the games space from multiple perspectives from cultural to economic. I’ll be supporting their efforts in helping to build relationships between the German game development community and ours here in Massachusetts.

Also joining the mission will be folks from the MIT Game Lab.

Needless to say, I’m looking forward to all the meetings and activities we have planned. It’s going to be awesome. Thanks again to the Goethe-Institut Boston for making it possible.

+ Check out our social media channels for regular updates from Cologne.

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GAME LAUNCH Ophidia rising – 7/29/16

Ophidia rising

By Tim Loew, executive director, MassDiGI

oph1

Ophidia screenshot

Ophidia, a beautiful, free and fun artistic action game in which you play as a serpent encircling creatures to win is now available to download on the App StoreGoogle Play and Itch.io. The game was created during the 2015 MassDiGI Summer Innovation Program (SIP) by students Glinda Chen from RISD, Gary Charlton from Becker, Rachel Burton from WPI, Liam O’Donnell-Carey from LYIT, Matt Williams from Becker and Alex (Ripple) Parrish from Berklee.

Working over that summer, the team produced a functional beta of the game – watch the trailer here.  From there, we brought the game into our LiveStudio program at Becker during the 15/16 academic year. Through LiveStudio, more students across a range of disciplines had roles in the further development of the game and getting it ready to launch.

Then, over the course of this summer, a team made up of past students from SIP, LiveStudio and other efforts put the final touches on the game and it is now available to download for iOSAndroid and PC/Mac.

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