Hi! My name is Mac Li and I’m a 2D animation major at the School of Visual Arts. It has been almost about three weeks since the MassDigi Summer Innovation Program started, and each team is currently working really hard!
At SIP, we began with a few days of orientation and then we were assigned teams. So far the summer has been especially interesting due to the hybrid format of the program since some people are working remotely while others are in person. I’m on Team Chiffon along with Dylan Valev from WPI, Frank Liu from RISD, Fergus Ferguson from Tufts, Courtney Manbeck from Cornell, and Justin Gaborit from Becker->WPI! As someone with very limited knowledge of game design, I have definitely been learning quite a lot about it these past couple of days and my teammates have been extremely helpful with that. This is my first time being able to work on a game, so I’m very excited to learn even more about design and also how to contribute art to this project!
For the first few days in teams, we mainly focused on looking at different types of genres of games and we chose three that we’d like to focus on. Then, we came up with a bunch of different metaphors to go with these genres and started to develop some game ideas. Currently we have been building on these ideas and have been able to narrow our choice to the genre of “deckbuilding roguelikes” and mainly focus on that.
On the art side of things, we have been creating concept art for each of the three metaphors. We spent a couple of days just doing free for all concepts where we designed characters, environments, cards, user interface designs, and mock-ups of what the games could potentially look like in different art styles we thought that could fit the metaphors and genres. We also have been playing around with animation too! We came up with the idea of doing puppet or rigged animation and have been experimenting with that. In addition to that, we’ve now started to look at how we could potentially combine our art styles and settle on one that we can all replicate effectively and efficiently for smooth sailing in future production.
So far working on this team has been great! It’s a little challenging when some people are remote and some are in person, but we’ve been getting by and communicating as best as we can. I can’t wait to continue working with them and see where we go from here!
» Read More
Start your journey today! The Jump Start Game Jam welcomes all – especially high school students or those interested in making a game for the first time! Online! Free! Preregister now!
» Read More
Join us at the first virtual BostonFIG Talks & Learns! More information here.
» Read More
Ten years ago, on April 26, 2011, MassDigi was established and yesterday we celebrated that milestone with a little event at the Barrett Center to commemorate the occasion. They say time flies when you’re having fun and that’s certainly true in our case. For the last ten years we’ve had the great honor and pleasure of working with people of all kinds who all share a common passion – games.
We were very thankful that joining us at the celebration were some of the many folks who have been, and will continue to be, so instrumental to our growth, development and success. Becker College President Nancy Crimmin, Petricore Founder and CEO Ryan Canuel, Western New England University President Robert Johnson, WPI President Laurie Leshin, Congressman Jim McGovern, Lieut. Governor Karyn Polito, Mayor Joe Petty, City Manager Ed Augustus, UMassD Dean Lawrence Jenkens, Clark University President David Fithian, WPI Senior Emma Lowry, The Deep End Games Creative Director and CEO Bill Gardner, Beamable CEO Jon Radoff and Founder, Vivox CEO and Chairman Rob Seaver all took the time to share some kind words with the small audience.
Among all those kind words President Leshin made the first big announcement that MassDigi would be moving to WPI over this upcoming summer – exciting news! After a fantastic run at Becker, we’re thrilled to be joining WPI. We’ve had a great relationship with WPI since MassDigi was established a decade ago – folks from WPI have been with us since day one – and count ourselves lucky to have found our new home just across Highland Street.
Lt. Governor Polito made the second big announcement that our longtime friends at MassTech will be working with us to launch a $100,000 Game Prototype Matching Fund, the first of its kind in the country.
Below are some links to various stories about the move, the matching fund and the celebration.
» Read More
Ten years ago, on April 26, 2011, MassDigi was established and yesterday we celebrated that milestone with a little event at the Barrett Center to commemorate the occasion. They say time flies when you’re having fun and that’s certainly true in our case. For the last ten years we’ve had the great honor and pleasure of working with people of all kinds who all share a common passion – games.
We were very thankful that joining us at the celebration were some of the many folks who have been, and will continue to be, so instrumental to our growth, development and success. Becker College President Nancy Crimmin, Petricore Founder and CEO Ryan Canuel, Western New England University President Robert Johnson, WPI President Laurie Leshin, Congressman Jim McGovern, Lieut. Governor Karyn Polito, Mayor Joe Petty, City Manager Ed Augustus, UMassD Dean Lawrence Jenkens, Clark University President David Fithian, WPI Senior Emma Lowry, The Deep End Games Creative Director and CEO Bill Gardner, Beamable CEO Jon Radoff and Founder, Vivox CEO and Chairman Rob Seaver all took the time to share some kind words with the small audience.
Amongst all those kind words President Leshin made the first big announcement that MassDigi would be moving to WPI over this upcoming summer – exciting news! After a fantastic run at Becker, we’re thrilled to be joining WPI. We’ve had a great relationship with WPI since MassDigi was established a decade ago – folks from WPI have been with us since day one – and count ourselves lucky to have found our new home just across Highland Street.
Lt. Governor Polito made the second big announcement that our longtime friends at MassTech will be working with us to launch a $100,000 Game Prototype Matching Fund, the first of its kind in the country.
Below are some links to various stories about the move, the matching fund and the celebration.
» Read More
Celebrate our 10th birthday with this action-packed arcade game featuring characters from past MassDigi games! Digi Fighters is available now on the Apple App Store and the Google Play.
The free mobile game was developed by Shattered Journal Games which is led by Jason Gertner, a LiveStudio and SIP19 alum. Ethan Reese, also a SIP19 alum, produced a medley soundtrack, too, which can you listen to here.
In addition to characters from our past games, Shattered Journal as well as our friends at Petricore, Hybrid Games and Snoozy Kazoo also contributed to the title.
Watch the trailer here and download Digi Fighters today!
» Read More
With our 10th birthday around the corner we thought it was a good time to make a couple of changes.
First, we’re moving away from MassDiGI and going to MassDigi. The reason is pretty obvious.
Second, the Patriots have won three Super Bowls and Tom Brady has won four since we updated our look. So, over the next several months – thanks to some talented Lesley students – you’ll see us start to roll out our new kit.
We have another big change coming but you’ll have to wait until April 26 to hear about that one!
» Read More
SIP21 team selected
By Timothy Loew, Executive Director
Since 2012, applications to our Summer Innovation Program (SIP) have grown year over year in terms of quality, geographic reach, major and diversity. This time around we received applications from 232 undergraduate and graduate students representing 83 colleges and universities from around the world making it one of our most competitive year ever.
Choosing only 25 as interns was very challenging. After many long hours of discussion, we selected a really talented group. This summer’s SIP21 team will be made up of interns from 15 institutions including Becker, Berklee, Brown, Cornell, NYU, Northeastern, Parsons, RISD, RIT, SVA, Swarthmore, Temple, Tufts, UMass Amherst and WPI.
SIP21 begins on May 18 and concludes on August 15. Over those 12 weeks or so, with guidance from staff and industry mentors, SIP21 teams will be responsible for all the work necessary to prepare a game for launch. Simply put, there is no internship program like it in the world.
Like last year, there’s still a pandemic on so some interns will stay remote while others will join us on campus at Becker for the last time. The world may be a bit messy right now but we are adjusting to create the best program and greatest experience ever – and we can’t wait to get started.
» Read More
CatThroat Kitchen a free and super fun card game, is available for download now on the Apple App Store and Google Play.
An intense baking competition between Mother Nature’s finest! Use ingredient cards to match your pie to the theme of the challenge or sabotage your opponent by messing with their flavors. Whoever’s bake matches the challenge best when time is up and judging starts will earn Marshmallow’s approval and win delicious pie points!
The mobile game was created during the first-ever 2021 MassDigi Experience Program (XP) by Dan Robinson, Emi Jenkens-Drake, Casey Urso, Katherine Harrison, Jeb Atkinson, Andrew Agen, Hughe Vang and Demmy Mangusso.
In addition to the XP development team students in our Becker-based digital marketing lab helped to launch the game. You can watch the CatThroat Kitchen trailer here and download it today for iOS and Android.
» Read More
Ballroom Banter, a free and super fun card game, is available for download now on the Apple App Store and Google Play.
Work your way through the hierarchy of a high society masquerade ball. Gossip and discuss a path through various social circles, powering up your deck of social cards!
The mobile game was created during the first-ever 2021 MassDigi Experience Program (XP) by Becca Malcolm, Bret Halkyard, Glenn Morris, Casey Urso, Toto Lin, Annie Higgins and Andrew Beaulieu.
In addition to the XP development team students in our Becker-based digital marketing lab helped to launch the game. You can watch the Ballroom Banter trailer here and download it today for iOS and Android.
» Read More